The Emerald Spire Superdungeon (Mavrickindigo)
Between the Echo Wood and the broad expanse of the West Sellen River stands a resolute stronghold of law and order: the walled town of Fort Inevitable. From its stern keep, companies of Hellknights ride forth to enforce the strict laws of their commander and bring authority to the unclaimed lands of the Crusader Road. While the taxes imposed by the town’s rulers are heavy and the laws inflexable, no one can deny that prosperity has followed the Hellknights’ establishment of hard justice in this small corner of the River Kingdoms. Merchants, travelers, and adventurers journeying on the Crusader Road find that Fort Inevitable provides a rare island of safety in an otherwise lawleess land—so long as one is careful not to run afoul of the Hellknights’ laws.
Fort Inevitable was a good sized-village with extensive trade and commerce before the Hellknights chose it as their base on the Crusader Road, and its people still work as farmers, herders, artisans, and merchants. Those who don’t find a respectable profession or who fall into debt see a different side of Fort Inevitable, as both slavery and indentured servitude are legal there